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Post by Kyana Galatea on Apr 24, 2008 21:21:03 GMT -5
Alright, so if you have any suggestions for the site, lay 'em out here.
I know I'll have a few. ^ All the cool kids are doing it! You should too!
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Post by Kyana Galatea on Apr 29, 2008 21:22:38 GMT -5
Who came up with the Spell/Potion Bank Idea?
BRILLIANT!
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Post by Torin DeInnes on Apr 29, 2008 21:47:18 GMT -5
Who came up with the Spell/Potion Bank Idea?
BRILLIANT! Er, thanks!
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Post by Kyana Galatea on Apr 29, 2008 21:53:08 GMT -5
Who came up with the Spell/Potion Bank Idea?
BRILLIANT! Er, thanks! -EXALT!-
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Post by "Star" Shaugnessy on May 2, 2008 16:23:28 GMT -5
First of all: Some kind of Summons System
Also: A Minion/Familiar System.
And: A "Miscelanneous" Spells section for small cantrips.
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Dorf (AWAY)
Initiate
Senior Inventor Dwarf[M:22000]
Posts: 23
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Post by Dorf (AWAY) on May 12, 2008 13:14:38 GMT -5
Perhaps a section, listing all weapons invented by players?
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Athor
Initiate
Student Elf[M:500]
"Um... it was supposed to do that, right?"
Posts: 16
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Post by Athor on May 21, 2008 23:49:39 GMT -5
I don't see the point of limiting spell classes. The "desired certification" section worked just fine, and for a mixed certification you have to omit charms, a central aspect for shadows and assets.
ps. does this apply to current members, or just new ones?
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Post by Thaumaturgy International on May 22, 2008 13:25:44 GMT -5
I don't see the point of limiting spell classes. The "desired certification" section worked just fine, and for a mixed certification you have to omit charms, a central aspect for shadows and assets. ps. does this apply to current members, or just new ones? The short answer is that there IS a point, but I'll go into a little more detail. The point of having the different classes is so that people are, generally, specialized. Letting them take all the spell courses really defeats the purpose. For your specific example, Charms/Curses is the central requirement for Assets/Shadows, so leaving it out wouldn't be smart. An Asset or Shadow should specialize in Charms and Curses, and have backup knowledge in either offensive or defensive spellcasting, depending on what they're interested in. Example aside, there will also be a new spell category called 'General Use' that anyone will know, so you may end up knowing more spells in the new system than in the old one. Lastly, as much as I'd like to say it's only for new members, because I know Athor is already in three spell classes, that wouldn't really be fair. Sorry
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Post by Dieter Helyanwe on May 23, 2008 22:57:12 GMT -5
I humbly implore some expansion in the spells. I think charm should have some sort of invisibility spell. It might not necessarily actually make people invisible but unperceived. They aren't invisible but people just don't see them. Kind of the opposite of of perfect image, which makes you a paragon, this spell would make you utterly ignorable.
Also I think there should be some expanded cantrips like making a bunch of mist appear. A bit of light to guide the way. Something that cleans clothes, moves small light objects. I guess the D&D equivalent of prestidigitation spells.
I do like most of the spells. Also I think it would be nice to have a little more direction in terms of potion making and such.
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Post by Thaumaturgy International on May 23, 2008 23:04:58 GMT -5
I humbly implore some expansion in the spells. I think charm should have some sort of invisibility spell. It might not necessarily actually make people invisible but unperceived. They aren't invisible but people just don't see them. Kind of the opposite of of perfect image, which makes you a paragon, this spell would make you utterly ignorable. Also I think there should be some expanded cantrips like making a bunch of mist appear. A bit of light to guide the way. Something that cleans clothes, moves small light objects. I guess the D&D equivalent of prestidigitation spells. I do like most of the spells. Also I think it would be nice to have a little more direction in terms of potion making and such. Patience, young Padawan. Yes, I just wanted to say that. But yes, it is also relevant Some of the issues you brought up will be addressed in the new edition of the spells list, so yey! Potion Making will largely hinge on the classes taught. There are still a lot of kinks with it though.
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Demetri Montroli
Apprentice
Student Pixie[M:2500]
He's so Addorable!!!!!!! :3
Posts: 52
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Post by Demetri Montroli on May 23, 2008 23:10:46 GMT -5
I think c-box is needed O.o....
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Post by Kirien Melantha on May 23, 2008 23:15:50 GMT -5
I think c-box is needed O.o.... Personally, I'm against chatterboxes, because I think they're ugly and distracting and make things laggy sometimes. I don't see why one can't chat in GB...but I can't speak for the admins.
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Post by Thaumaturgy International on May 23, 2008 23:17:35 GMT -5
I think c-box is needed O.o.... Personally, I'm against chatterboxes, because I think they're ugly and distracting and make things laggy sometimes. I don't see why one can't chat in GB...but I can't speak for the admins. I'd have to agree, actually. I prefer to keep it to GB/IM. Which reminds me, I have to update my IM thingies, I believe.
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Demetri Montroli
Apprentice
Student Pixie[M:2500]
He's so Addorable!!!!!!! :3
Posts: 52
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Post by Demetri Montroli on May 23, 2008 23:18:38 GMT -5
I think c-box is needed O.o.... Personally, I'm against chatterboxes, because I think they're ugly and distracting and make things laggy sometimes. I don't see why one can't chat in GB...but I can't speak for the admins. sorry it's just odd for me... i have it on all the forums I am on.. and it's kind of weird without it LOL... ^-^
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Post by Thaumaturgy International on May 23, 2008 23:21:45 GMT -5
Personally, I'm against chatterboxes, because I think they're ugly and distracting and make things laggy sometimes. I don't see why one can't chat in GB...but I can't speak for the admins. sorry it's just odd for me... i have it on all the forums I am on.. and it's kind of weird without it LOL... ^-^ No need for apology, suggestions are what this space is for ^^
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